REDNODE / GAME API

CPOMissionDataAccessPoint

classscriptedClass

extends CPOMissionDevice › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 5

NameTypeFlags
damagesPresetNameCNamescriptedprotected
factsOnDownloadarray<SFactToChange>scriptedprotected
factsOnUploadarray<SFactToChange>scriptedprotected
hasDataToDownloadBoolscriptedprotected
ownerDecidesOnTransferBoolscriptedprotected

Methods 3

public final const func HasDataToDownload() -> Boolscripted
protected final func IsDamagePresetValid(presetName: CName) -> Boolscripted
protected cb func OnInteraction(choiceEvent: ref<InteractionChoiceEvent>) -> Boolscripted