BoothModeGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
buttonRef | inkWidgetRef | scriptedpublic |
Methods 3
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPlay(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted