REDNODE / GAME API

BlacklistEntry

classscriptedClass

extends IScriptable › ISerializable

Properties 4

NameTypeFlags
entryIDEntityIDscriptedprivatepersistentsavable
entryReasonBlacklistReasonscriptedprivatepersistentsavable
reprimandIDInt32scriptedprivatepersistentsavable
warningsCountInt32scriptedprivatepersistentsavable

Methods 8

private final func AddWarning()scripted
public final func ForgetReason()scripted
public final const func GetEntityID() -> EntityIDscripted
public final const func GetReason() -> BlacklistReasonscripted
public final const func GetWarningsCount() -> Int32scripted
public final func Initialize(entityID: EntityID, reason: BlacklistReason, id: Int32)scripted
private final func ResetWarnings()scripted
public final func UpdateBlacklistEntry(reason: BlacklistReason, id: Int32) -> Boolscripted