REDNODE / GAME API

BaseStateOperationsTrigger

classscriptedClass

extends DeviceOperationsTrigger › IScriptable › ISerializable

Properties 3

NameTypeFlags
cachedStateEDeviceStatusscriptedprivate
triggerDataref<BaseStateOperationTriggerData>scriptedprotected
wasStateCachedBoolscriptedprivate

Methods 1

public final func EvaluateTrigger(state: EDeviceStatus, owner: wref<GameObject>, container: ref<DeviceOperationsContainer>)scripted