AssignHotkeyIfEmptySlot
classscriptedClass
extends PlayerScriptableSystemRequest › ScriptableSystemRequest › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
itemID | ItemID | scriptedprivate |
Methods 3
public final const func IsValid() -> Boolscripted
public final const func ItemID() -> ItemIDscripted
public final const func Owner() -> ref<GameObject>scripted