REDNODE / GAME API

ApplyRandomStatusEffectEffector

classscriptedClass

extends Effector › IScriptable › ISerializable

Properties 4

NameTypeFlags
applicationTargetCNamescriptedpublic
appliedEffectTweakDBIDscriptedpublic
effectsarray<TweakDBID>scriptedpublic
targetEntityIDEntityIDscriptedpublic

Methods 6

protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func RemoveStatusEffect(gameInstance: GameInstance)scripted
private final func SetRandomStatusEffect()scripted
protected func Uninitialize(game: GameInstance)scripted