REDNODE / GAME API

ApplyLightPresetEffector

classscriptedClass

extends Effector › IScriptable › ISerializable

Properties 1

NameTypeFlags
lightPresetwref<LightPreset_Record>scriptedpublic

Methods 3

protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected final func SendChangeLightEvent(owner: wref<GameObject>, colorValues: script_ref<array<Int32>>, strength: Float, time: Float, curve: CName, loop: Bool)scripted