AlwaysTruePrereq
classscriptedClass
extends IScriptablePrereq › IPrereq › IScriptable › ISerializable
Methods 2
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnApplied(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted