AltimeterController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 10
| Name | Type | Flags |
|---|---|---|
alitimeterValue | Float | scriptedprivate |
decimalPrecision | Uint32 | scriptedprivate |
faceDown | inkWidgetRef | scriptedprivate |
faceDownStartPosition | Vector2 | scriptedprivate |
faceUp | inkWidgetRef | scriptedprivate |
faceUpStartPosition | Vector2 | scriptedprivate |
playerPuppet | wref<GameObject> | scriptedprivate |
precisionEpsilon | Float | scriptedprivate |
textWidget | inkTextRef | scriptedprivate |
warpDistance | Float | scriptedprivate |
Methods 4
public final func OnPlayerAttach(playerPuppet: ref<GameObject>)scripted
public final func OnPlayerDetach(playerPuppet: ref<GameObject>)scripted
protected cb func OnUpdate() -> Boolscripted
public final func Update()scripted