AgentMovingHitPrereqCondition
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
isMoving | Bool | scriptedpublic |
object | CName | scriptedpublic |
Methods 2
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted
public func SetData(recordID: TweakDBID)scripted