AddStatusEffectToAttackEffector
classscriptedClass
extends ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
applicationChanceMods | array<wref<StatModifier_Record>> | scriptedpublic |
isRandom | Bool | scriptedpublic |
stacks | Float | scriptedpublic |
statusEffect | SHitStatusEffect | scriptedpublic |
Methods 3
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted