REDNODE / GAME API

AddStatusEffectToAttackEffector

classscriptedClass

extends ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable

Properties 4

NameTypeFlags
applicationChanceModsarray<wref<StatModifier_Record>>scriptedpublic
isRandomBoolscriptedpublic
stacksFloatscriptedpublic
statusEffectSHitStatusEffectscriptedpublic

Methods 3

protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted