AbstractApplyQuickhackEffector
abstract classscriptedClass
extends ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable
Extended by 2 types
Properties 2
| Name | Type | Flags |
|---|---|---|
applyQuickhackDelayConst | Float | scriptedprotected |
blackboard | wref<IBlackboard> | scriptedprotected |
Methods 6
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected final func ProcessAction(owner: ref<GameObject>)scripted
protected func ProcessApplyQuickhackAction(hitEvent: ref<gameHitEvent>, playerPuppet: ref<PlayerPuppet>, targetScriptedPuppet: ref<ScriptedPuppet>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
public final func TriggerSpecialQuickHackAttack(playerOwnerPuppet: ref<PlayerPuppet>, quickhackData: ref<QuickhackData>, applyQuickhackDelay: Float)scripted