REDNODE / GAME API

AIbehaviorDriveToNodeTreeNodeDefinition

native classnative

extends AIbehaviorDriveTreeNodeDefinition › AIbehaviorActionTreeNodeDefinition › AIbehaviorLeafTreeNodeDefinition › AIbehaviorTreeNodeDefinition › AIbehaviorBehaviorComponentDefinition › ISerializable

Properties 13

NameTypeFlags
forceGreenLightsref<AIArgumentMapping>overriding
ignoreNoAIDrivingLanesref<AIArgumentMapping>overriding
isPlayerref<AIArgumentMapping>overriding
needDriverref<AIArgumentMapping>overriding
nodeRefref<AIArgumentMapping>overriding
portalsref<AIArgumentMapping>overriding
secureTimeOutref<AIArgumentMapping>overriding
speedInTrafficref<AIArgumentMapping>overriding
stopAtPathEndref<AIArgumentMapping>overriding
trafficTryNeighborsForEndref<AIArgumentMapping>overriding
trafficTryNeighborsForStartref<AIArgumentMapping>overriding
useKinematicref<AIArgumentMapping>overriding
useTrafficref<AIArgumentMapping>overriding