AIbehaviorDriveFollowTargetTreeNodeDefinition
native classnative
extends AIbehaviorDriveTreeNodeDefinition › AIbehaviorActionTreeNodeDefinition › AIbehaviorLeafTreeNodeDefinition › AIbehaviorTreeNodeDefinition › AIbehaviorBehaviorComponentDefinition › ISerializable
Properties 10
| Name | Type | Flags |
|---|---|---|
allowStubMovement | ref<AIArgumentMapping> | overriding |
distanceMax | ref<AIArgumentMapping> | overriding |
distanceMin | ref<AIArgumentMapping> | overriding |
isPlayer | ref<AIArgumentMapping> | overriding |
needDriver | ref<AIArgumentMapping> | overriding |
secureTimeOut | ref<AIArgumentMapping> | overriding |
stopHasReachedTarget | ref<AIArgumentMapping> | overriding |
target | ref<AIArgumentMapping> | overriding |
useKinematic | ref<AIArgumentMapping> | overriding |
useTraffic | ref<AIArgumentMapping> | overriding |