REDNODE / GAME API

AIbehaviorDriveFollowSplineTreeNodeDefinition

native classnative

extends AIbehaviorDriveTreeNodeDefinition › AIbehaviorActionTreeNodeDefinition › AIbehaviorLeafTreeNodeDefinition › AIbehaviorTreeNodeDefinition › AIbehaviorBehaviorComponentDefinition › ISerializable

Properties 19

NameTypeFlags
audioCurvesParamref<AIArgumentMapping>overriding
backwardsref<AIArgumentMapping>overriding
closestref<AIArgumentMapping>overriding
forcedStartSpeedref<AIArgumentMapping>overriding
keepDistanceParamBoolref<AIArgumentMapping>overriding
keepDistanceParamCompanionref<AIArgumentMapping>overriding
keepDistanceParamDistanceref<AIArgumentMapping>overriding
needDriverref<AIArgumentMapping>overriding
reverseref<AIArgumentMapping>overriding
rubberBandingBoolref<AIArgumentMapping>overriding
rubberBandingMaxDistanceref<AIArgumentMapping>overriding
rubberBandingMinDistanceref<AIArgumentMapping>overriding
rubberBandingStopAndWaitref<AIArgumentMapping>overriding
rubberBandingTargetRefref<AIArgumentMapping>overriding
rubberBandingTeleportToCatchUpref<AIArgumentMapping>overriding
secureTimeOutref<AIArgumentMapping>overriding
splineref<AIArgumentMapping>overriding
stopAtPathEndref<AIArgumentMapping>overriding
useKinematicref<AIArgumentMapping>overriding