REDNODE / GAME API

AIbehaviorDriveChaseTargetTreeNodeDefinition

native classnative

extends AIbehaviorDriveTreeNodeDefinition › AIbehaviorActionTreeNodeDefinition › AIbehaviorLeafTreeNodeDefinition › AIbehaviorTreeNodeDefinition › AIbehaviorBehaviorComponentDefinition › ISerializable

Properties 8

NameTypeFlags
aggressiveRammingEnabledref<AIArgumentMapping>overriding
boostDrivingStatsref<AIArgumentMapping>overriding
distanceMaxref<AIArgumentMapping>overriding
distanceMinref<AIArgumentMapping>overriding
forcedStartSpeedref<AIArgumentMapping>overriding
ignoreChaseVehiclesLimitref<AIArgumentMapping>overriding
needDriverref<AIArgumentMapping>overriding
targetref<AIArgumentMapping>overriding