REDNODE / GAME API

AIbehaviorActionMoveTreeNodeDefinition

native classnative

extends AIbehaviorActionTreeNodeDefinition › AIbehaviorLeafTreeNodeDefinition › AIbehaviorTreeNodeDefinition › AIbehaviorBehaviorComponentDefinition › ISerializable

Properties 14

NameTypeFlags
destinationTangentref<AIArgumentMapping>overriding
failWhenStoppedByCollisionref<AIArgumentMapping>overriding
ignoreCollisionsWhenCloseToTargetref<AIArgumentMapping>overriding
ignoreNavigationref<AIArgumentMapping>overriding
ignoreRestrictedArearef<AIArgumentMapping>overriding
lookAtTargetref<AIArgumentMapping>overriding
movementTargetref<AIArgumentMapping>overriding
movementTyperef<AIArgumentMapping>overriding
rotateEntityref<AIArgumentMapping>overriding
spotReservationref<AIArgumentMapping>overriding
startTangentref<AIArgumentMapping>overriding
toleranceref<AIArgumentMapping>overriding
useStartref<AIArgumentMapping>overriding
useStopref<AIArgumentMapping>overriding