AIGenericEntityLookatTask
abstract classscriptedClass
extends AIGenericLookatTask › AILookatTask › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 3 types
LookatCombatTarget LookatCombatTarget_WithoutArms WoundedLookatController
Properties 3
| Name | Type | Flags |
|---|---|---|
activationTimeStamp | Float | scriptedprivate |
lookAtEvent | ref<LookAtAddEvent> | scriptedprivate |
lookatTarget | wref<Entity> | scriptedprivate |
Methods 7
private func Activate(context: ScriptExecutionContext)scripted
private func ActivateLookat(context: ScriptExecutionContext)scripted
private func DeactivateLookat(context: ScriptExecutionContext, opt instant: Bool)scripted
protected func GetAimingLookatTarget(context: ScriptExecutionContext) -> ref<GameObject>scripted
protected func GetLookAtEvent() -> ref<LookAtAddEvent>scripted
protected func SetLookAtEvent(lookAtEvent: ref<LookAtAddEvent>)scripted
protected func ShouldLookatBeActive(context: ScriptExecutionContext) -> Boolscripted