AIGateSignalSender
classscriptedClass
extends AIbehaviortaskStackScript › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
flags | array<EAIGateSignalFlags> | scriptedpublic |
priority | Float | scriptedpublic |
tags | array<CName> | scriptedpublic |
Methods 5
public final func GetEditorSubCaption() -> Stringscripted
public func GetInstanceTypeName() -> CNamescripted
public func GetSignalLifeTime() -> Floatscripted
public final func OnActivate(context: ScriptExecutionContext, signalId: script_ref<Uint32>)scripted
public final func OnDeactivate(context: ScriptExecutionContext, signalId: script_ref<Uint32>)scripted