AIFollowerTakedownCommandHandler
classscriptedClass
extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
inCommand | ref<AIArgumentMapping> | scriptedpublic |
Methods 4
protected func Activate(context: ScriptExecutionContext)scripted
private final func Deactivate(context: ScriptExecutionContext)scripted
private final func SelectBestTarget(context: ScriptExecutionContext, targetEntityIds: script_ref<array<EntityID>>, out target: wref<GameObject>) -> Boolscripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted