REDNODE / GAME API

AIFollowerTakedownCommandHandler

classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
inCommandref<AIArgumentMapping>scriptedpublic

Methods 4

protected func Activate(context: ScriptExecutionContext)scripted
private final func Deactivate(context: ScriptExecutionContext)scripted
private final func SelectBestTarget(context: ScriptExecutionContext, targetEntityIds: script_ref<array<EntityID>>, out target: wref<GameObject>) -> Boolscripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted