AIAutonomousConditions
abstract classscriptedClass
extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 12 types
AISpiderbotCheckIfFriendlyMoved AlertedConditions CombatConditions CrowdCombatConditions IsAnyThreatClose IsCombatModuleEquipped IsConnectedToSecuritySystem IsFollowTargetInCombat IsFriendlyToPlayer IsPlayerCompanion IsReprimandOngoing NoWeaponCombatConditions
Methods 1
protected final func HasUnknownThreats(context: ScriptExecutionContext) -> Boolscripted