REDNODE / DOCS

Sound test

Example apps / sound-test / v0.2.0

Node mod

Play the package's own OGG, WAV, FLAC and MP3 files: music on a loop, effects, a voice, with pan, delay, pitch and fades.

Simulated game starting
Mod log

    These are the real files, played by your browser.

    How it works

    Sounds are named in the manifest's sounds, with their category: music, effects or dialogue follow the game's matching volume sliders.

    Every sound pauses while a game menu is open and ends with a reason: ended, stopped or error.

    What it uses

    audio.play sound.set sound.stop sound.ended audio.playing audio.stopAll manifest sounds

    Try this

    Use it

    Copy the files into red4ext/plugins/REDnode/apps/sound-test/ in the game folder, or start your own package from them: change id and name in the manifest first. The whole folder is on GitHub.