REDCODE / DOCS

REDcode docs

REDcode is a Cyberpunk 2077 modding IDE built on VS Code. These pages track its setup and, as the extensions appear, how to use them.

Document What it covers
Dev setup Every tool and step needed to build REDcode on a new machine

The design document is not published yet. It will appear here with the first working extension.

Roadmap status

Phase Status
C0 Decide Done. See the REDbridge docs for the WolvenKit build findings
C1 Bridge MVP Done. redcode-core opens a game file as JSON through REDbridge
C2 Browse Done. Project view over .cpmodproj, Game Assets tree, add to project, extract, open as JSON. Verified by hand on 2026-10-11: a project made in REDcode opens and packs in WolvenKit, and Extract To matches WolvenKit’s output
C3 Edit In progress. Done and verified by hand on 2026-10-11: Save JSON to Project (edits under components stick, compiledData is regenerated by WolvenKit, numbers are 32-bit floats), the texture viewer, TweakXL language support. Next: the CR2W custom editor, which needs the design document and new bridge methods
C4 to C7 Not started

Source code and issues: github.com/Edgemodders/REDcode