EDGEhack docs
EDGEhack is a VS Code extension that edits Cyberpunk 2077’s quickhacks. Open any quickhack and see its name, icon, tier, RAM, upload time, cooldown, duration, damage and effects in plain words; change them; make new quickhacks with buffs, debuffs and attack features from other quickhacks or the game’s own status effects. It writes the mod as TweakXL and ArchiveXL files into a REDcode project.
| Document | What it covers |
|---|---|
| Design | How the game builds a quickhack, the editor, adding effects, the views, the Desk and Library, opening a quickhack from any tool, trying it in the game, the phases and the open questions |
| Tests | Every test, with its steps for running again |
| Dev setup | Building, packaging and releasing EDGEhack |
| Changelog | What changed in each release |
Roadmap status
As of 2026-11-06. Each phase ends with a hand test by the owner, and an in-game test where it changes the game.
| Phase | Status |
|---|---|
| H0 Scaffold | Built 2026-11-04: the repo, the release workflow, the brand, the docs site, an empty extension with its three views, and the design (draft 1), agreed by the owner the same day |
| H1 Read | Done 2026-11-04: the Quickhacks view, the read-only quickhack page and Open in EDGEhack from REDcode passed the hand test (EDGEhack 0.0.3) |
| H2 Edit | Done 2026-11-05: editing a game quickhack’s texts, icons and numbers passed the hand test and the in-game test (EDGEhack 0.0.4). The player’s line (H2d) tried and dropped by the owner |
| H3 New and Effects | Under way: plan agreed 2026-11-05, and its spike H3.1 passed in the game the same day. H3.2 Writer built, checked against all 18 of the game’s families. H3.3 New passed in the game on 2026-11-06 (EDGEhack 0.0.5). H3.4 Add Effect passed in the game on 2026-11-07 (EDGEhack 0.0.6). H3.4b Machines (poison and bleed kept off machines) passed in the game on 2026-11-07 (EDGEhack 0.0.9). Next: H3.5 Attack features |
| H3b Own icons | Not started: pick, upload or generate each icon (asked for by the owner on 2026-11-04) |
| H3c Scripts | Plan agreed 2026-11-05: two REDnode functions on a quickhack, a scan check per enemy and on land. Comes after H3b; its spike, H3c.1, passed in the game the same day |
| H4 Try Live and MCP | Not started. Its MCP server was planned further on 2026-11-06: it runs without VS Code, and reaches Claude Code through EDGEchat and REDagent through REDnode |
| H5 Library | Not started |
| H6 First release | Not started |
EDGEhack is not affiliated with CD Projekt RED. Source code and issues: github.com/Edgemodders/EDGEhack