REDDECK / DOCS

EDGEbuilder docs

EDGEbuilder is a world builder for Cyberpunk 2077 that runs inside the game on REDnode: pick an asset from the game’s own files, drop it into the live world, put it in place, arrange a scene, and bake it into a streaming sector that loads like any other mod. These pages hold the design and the results of each phase.

Document What it covers
Design The behaviours (Browse, Drop, Position, Arrange, Bake, Return), the runtime and project halves, the pieces, the preview in the game, the editor, files, baking, what it needs from REDnode, REDbridge, REDcode and REDdeck, risks, roadmap
Scene format The scene file, format 1: the contract between the runtime builder, the project builder and REDbridge’s bake
B1 test The in-game test for Browse and drop: what to install, the steps, what the result decides
World Builder study What a world builder does and which game systems it touches, learned from World Builder; behaviours only, nothing copied
Dev setup How to build the package and put it in the game for development
Source github.com/Edgemodders/EDGEbuilder

Roadmap status

As of B1 built (2026-10-13), in-game test pending. The scene format is pinned and REDbridge can already bake one.

Phase Status
B0 Decide Done: the design, the repo, the package
B1 Browse and drop Built (EDGEbuilder 0.1.1): the asset index from the player’s game through REDbridge (31,571 meshes and entities in 4 s), search, Drop in front of me through REDnode’s world API with a base-game empty entity and a mesh component, select, delete, rebuild after a save loads, settings. The index, the search, the bridge client and the scene file pass the smoke test on real game files, and the page passed a check in REDnode’s host without the game (three fixes in 0.1.1). In-game test pending, steps in B1 test
B2 Position Not started
B3 Arrange and save Not started
B4 Bake REDbridge side done (0.6.0): sector.build bakes a scene into a sector, a block and an .xl, verified by the probe but not yet loaded in the game. REDdeck 0.20.0 installs REDnode packages. Left: the bake panel in EDGEbuilder, and the in-game test
B5 Lights and more kinds Not started
B6 Comfort Not started
B7 Project builder Not started