01 Compositor + live HTML
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Page frames: 0. If the clock ticks and the bar moves in game, steps 1 and 2 work.
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Page frames: 0. If the clock ticks and the bar moves in game, steps 1 and 2 work.
Last key: none. The camera should not move while you do this.
No call yet.
Runs GetPlayer and GetWorldPosition on the game thread. Walk, then read again.